With a nod of approval, the protagonist consents, unaware that the place is crawling with sinister supernatural creatures. These entities have no desire for violent crime or cold-blooded murder. These restless spirits are tainted and agitated by sordid past encounters, their presence seems designed to lure a new mistress into their web. An intricate political election system adds layers of complexity, pushing the player to navigate shifting dynamics. One tempting option is for the seductive figure to spurn profit and escape, though such a path lacks any real fire or desire. Another route lies in surrendering to the creatures’ dominion, and only by embracing them can the cleansing of the building’s evil begin. Scattered pages from the aunt’s private diary lie hidden throughout halls and chambers, offering crucial clues. These writings hold valuable information.